AI Insights · Timothy · July 2021
Top 5 Pixel Games Performance in the US for Q2 2021
Discover the performance trends of the top 5 Pixel Games in the US for Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 saw intriguing trends for the top 5 Pixel Games on a unified platform in the United States. Data from Sensor Tower highlights the performance of these games in terms of weekly downloads, revenue, and active users.
FINAL FANTASY BRAVE EXVIUS from SQUARE ENIX experienced a varied trend in weekly revenue, peaking at approximately $311K at the end of March and then fluctuating to around $264K by the end of June. Weekly downloads saw a slight upswing mid-quarter, reaching 2.7K in early May, while weekly active users showed a gradual decline from 17.9K to 15.9K throughout the quarter.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. had a significant presence with weekly revenue peaking at about $199K at the end of March and stabilizing around $183K by the end of June. The game maintained strong weekly downloads, averaging around 80K to 97K, and weekly active users remained robust, slightly declining from 760K to 706K over the quarter.
LAST CLOUDIA from AIDIS Inc. saw a notable peak in weekly revenue at $231K in mid-April, followed by a decrease to approximately $72K by the end of June. Weekly downloads spiked to 7.5K in mid-April but settled between 1.6K and 2K towards the end of the quarter. Weekly active users showed a consistent performance, fluctuating around the 60K mark.
Color by Number:Coloring Games by Wildlife Studios demonstrated a stable weekly revenue trend, peaking at approximately $98K in early June. Weekly downloads saw a significant increase from 63.7K at the beginning of April to nearly 98K by the end of June. Weekly active users also showed a steady rise, growing from 466K to 571K over the quarter.
FINAL FANTASY Record Keeper from DeNA Corp. experienced varied weekly revenue, with a peak of around $148K at the end of March and a low of $23K in early June, before recovering to about $83K by the end of June. Weekly downloads remained relatively low, peaking at 744 in the last week of June. Weekly active users showed a slight decline from 12.7K to 11.5K throughout the quarter.
For more detailed insights and further data, visit Sensor Tower.